Frame buffer location что это

от admin

Отключить встроенную видеокарту

Досталась мне сборка ПК с интернет-магазина. Не суть важно, есть в нём встроенная видюха ATI Radeon 3000 Graphics и дискретная видеокарта ASUS GTX 950.

Никаким образом не выходить отключить встроенную, в диспетчере устройств ( Windows 10 ) показывает только Radeon. Через BIOS не получается:

Захожу в «Adanced -> Chipset -> Internal Graphics -> . » и там всего 4 пукнта:

— Primary Video Controller*
1) GFX0 — GPP — IGFX — PCI
2) GPP — GFX0 — IGFX — PCI
3) PCI — GFX0 — GPP — IGFX ( дефолт )
4) IGFX — GFX0 — GPP — PCI

— Uma frame buffer siza:
1) Auto ( дефолт )
2) 32 mb
3) 64 mb
.
6) 1024 mb

— Surround view — [Auto] ( неактивная функция, светится серым, нельзя выделить )

— Frame Buffer location:
1) Above 4G
2) Below 4G

* — уже вроде все режимы пробовал.

Подскажите, что делать. Не могу вскрыть компьютер, опломбирован, могут гарантию потом не дать. Посмотрел сквозь корпус, видеокарта сама есть, проводки подключены, да и в отзывах никто не жаловался. Не знаю, что делать.

Подскажите, что правильно выставить в БИОСЕ в разделе FRAME BUFFER LOCATION- BELOW 4G или ABOWE 4G для лучшей работы системы или эти параметры особо и на что не влияют?.64-разрядная система, 6 гб оп.

ps — скорее всего параметр критичен для x86 (32 битных систем) они адресуют ровно 4Gb. даже не зная о каком именно буфере идет речь, можно наверняка предположить что для х86 желательно ниже (4Гб) а х64 по фиг, то есть буфер может быть адресован за пределами основной памяти, что бы не разрывать ее (у вас видимо после 6Гб). можно сказать что для х64 предпочтительнее «выше 4Гб» (только пишется above)

Windows 7 GA-MA785GMT Best Bios Settings

IMG_20131005_184706.jpg

Internal graphic mode: Use the internal GPU or Disable.

UMA frame buffer size: How much RAM to allocate to the internal GPU.

Frame buffer location: Win32Bit Less than 4GB RAM = Below 4G
Win64Bit More than 4GB RAM = Above 4G

Surround View: Basicly to use with more than 1 display.

Onboard VGA Output connect: VGA / DVI / Etc..

VGA core clock control: Overclock the onboard graphic?

NB Azalia: Onboard HDMI Port

IMG_20131005_184837.jpg

Oc Stuff
Voltage, Frequencies, Etc.

IMG_20131005_184906.jpg

DCT's mode: Ganged / Unganged. Basicly no real world difference between the two.
General advice: 2/4 slots occupied Ganged. 1/3 slots occupied Unganged.

DDR3 Timing items: For advance users only/ Overclock,Etc..

IMG_20131005_184918.jpg

Bank Interleaving: Adding perfomance If you have more than 1 RAM stick.

Channel Interleave: Another perfomance adder to the RAM management CPU does.

DQS Training control: No sure use. Try testing with either one.

CKE power down mode: Green save power option, Dont know. dont use it.Computer always ON.

Memclock tri-stating: Not sure, Like, the internet is not sure. Enabling tho did make overclock stable on 1 post

Bank Swizzle mode: Allow better data allocation between ram. Adviced enable if system stable.

IMG_20131005_184935.jpg

AMD C1E Support: Power save option.

Virtualization: self explained

AMD k8 Cool&Quiet control: Same as AMD C1E.

Init display first: first card to detect. PCI/PEG(PCI-E)/Onboard)

IMG_20131005_184950.jpg

NB Power Management: Generaly Auto. Overclock best Disabled.

SB700 Spread Spectrum: General opinion Disabled.

IMG_20131005_185000.jpg

IMG_20131005_185008.jpg

Power save options: Best All off

IMG_20131005_185016.jpg

PCI Latency Timer: Seems to apply only to PCI Cards on the MOBO. so Default is ok.

Continue on next post.

Please Feel free posting corrections for my post, if something is wrong.
Also grammar mistakes, so I correct them all.

S3ESK VGA Core

The S3ESK VGA Core (previously the EMBS VGA Core) provides a 3-bit (eight colour) display output at 640×480, 800×600 or 1024×768 for the Spartan-3E Starter Kit boards, previously used in the EMBS module.

The IP core source files and example code mentioned below can be found on GitHub — you can download them in a zip file from https://github.com/RTSYork/s3esk-vga/archive/master.zip.

Tips on using VGA in the CS hardware labs

  • The ‘4:3 in Wide’ button on the lab monitors can be used to stop the image stretching to an incorrect aspect ratio.
  • If the image flickers or does not line up correctly with the edges of the screen, try using the ‘Auto’ button while the display is filled with non-black graphics that touch all four edges of the screen (the test images should work for this).
  • If the monitor complains that the resolution is unsupported, double check that your pixel clock value matches the resolution you’ve selected (see the table below). The lab monitors should correctly identify the three valid resolutions available with the core as: 640×480@61Hz, 800×600@60Hz and 1024×768@60Hz.

Adding the core to your design

  • First, copy the ’embs_vga_v1_00_a’ folder from the code repository/archive to the ‘pcores’ directory within the root of your XPS project.
  • Load your project in XPS
  • Select Project | Rescan User Repositories.
  • Select the ‘IP Catalog’ tab on the left-hand side, and expand ‘Project Local PCores’ then ‘EMBS’. You should see a component called ‘VGA Core’.
  • Double click this component and answer ‘Yes’ then ‘OK’ (the sections below on resolution and pixel width explain how the settings here can be changed, but for now the defaults are fine).
  • Select the ‘System Assembly View’ tab then ‘Bus Interfaces’.
  • Find the embs_vga_0 component and expand it by clicking the +
  • It has two bus connections, MPLB (master PLB) and SPLB (slave PLB). Use the drop down boxes to connect these both to mb_plb .
  • Click the ‘Addresses’ tab and click the ‘Generate Addresses’ button. (A yellow icon on its own in the top right)
  • Click the ‘Ports’ tab and expand the embs_vga_0 component by clicking the +
  • Select the Red , Green , Blue , HSync and VSync connections (not Pixel_Clk ), right click and select ‘Make External’ from the menu. The ‘Connected Port’ column for each signal should automatically fill in with a value starting with External Ports::embs_vga_0_ followed by the signal name and _pin . This connects the five VGA signals to external ports (it routes them to outside the FPGA).
  • Now select Hardware | Launch Clock Wizard
  • A dialogue may appear telling you "The following clock ports are editable. ". Click OK.
  • Find the embs_vga_0 component and set its Pixel_Clk frequency to 40.000000 MHz (you may have to type this if it is not in the drop-down list). This value will be different if a different output resolution is chosen (see below).
  • Click Validate Clocks. It should say "Clock Validations were successful!".
  • Click OK. Click OK on the "Please make sure. " box that appears.

We have finished connecting up the VGA component inside the FPGA.
The final thing we need to do it to tell the tools which external pins on the FPGA to use for the Red , Green , Blue , HSync and VSync signals, and to relax the timing constraints between the PLB and pixel clocks (so the static timing analysis phase doesn’t moan at us).

  • Open your project’s User Constraints File by double-clicking ‘UCF File’ in the ‘Project Files’ list of the ‘Project’ window in XPS (alternatively, open <your XPS project>/data/system.ucf in a text editor).
  • Scroll to the bottom of the file and copy and paste the following into it:

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